Fix or Complete Game Development Projects
Got burned by another studio? Project stalled, half-built, or abandoned mid-development? We rescue stuck game projects, fix the work, and help you launch to the stores — at honest, transparent pricing.
Where Projects Get Stuck
The studio disappeared
Communication stopped. You paid but the work was never finished or delivered.
The build is broken
Crashes, bugs, performance issues, or features that simply do not work as promised.
The code is a mess
No documentation, undocumented hacks, or a codebase no other developer can pick up.
Stuck before launch
The game is almost done but blocked on store submission, certification, or final polish.
Budget burned out
You spent your runway on the original team and now need a way to finish without starting over.
Half the team left
Original developers moved on. You need a reliable team to take over and deliver.
How We Help
We do not judge the past. We assess what exists, tell you the truth about it, and give you a clear, honest plan to fix and finish the project.
You keep full ownership of the code, art, and accounts. We work transparently with milestone-based delivery, and we only quote what we can actually deliver — no inflated promises, no surprise costs.
What We Deliver
Code Audit and Recovery
Honest review of the existing codebase, with a written report of what works, what is broken, and what can be saved.
Bug Fixing and Stabilization
Crashes, freezes, performance issues, and broken features fixed and tested across target devices.
Feature Completion
We finish unfinished gameplay, multiplayer, monetization, or systems that the previous team did not deliver.
Polish and Optimization
Visual polish, frame rate optimization, build size reduction, and platform-specific fixes for launch readiness.
Store Launch Support
App Store, Google Play, Steam, and console submission — including assets, builds, certification, and approvals.
Clean Documentation
Readable code, written documentation, and project handover so any team can maintain the game in the future.
Recovery and Completion Pricing
Hourly pricing scoped after the audit. We only bill for work actually needed.
| Service | Rate | Best For |
|---|---|---|
| Bug Fixing & QA | $16 / hour | Crashes, broken features, performance issues |
| Feature Completion | $20 / hour | Finishing partially built systems and gameplay |
| Code Refactoring | $22 / hour | Cleaning up messy or undocumented codebases |
| Store Launch Support | $24 / hour | Submission, certification, and approvals |
Free Project Health Audit
Send us your build, repo, or assets. We will review the project and send you a written audit with what is broken, what is salvageable, what it will cost to fix, and how long it will take. No commitment, no upsell.
Timeline and Scope
2 to 12 weeks
Audit, fix, complete, and launch — only what is needed
Most rescue projects ship in under 3 months. Bigger recoveries are broken into clear phases so you stay in control of budget and direction.
Our Recovery Process
Free Audit
We review the existing project and report what is real.
Honest Quote
Clear scope, timeline, and fixed-stage pricing. No hidden costs.
Stabilize
We fix critical bugs and bring the build back to a working state.
Complete
We finish unfinished features and polish for launch.
Launch
We help submit to stores and support post-launch fixes.
Proof and Case Study
A founder came to us after a previous studio walked away with the budget and left a broken build. We audited the project, fixed the core systems, completed missing features, and helped ship the game to the stores.
View Recovery Case Study →Common Questions
I do not have the source code, only a build. Can you still help?
Sometimes yes, sometimes no. We will tell you honestly during the audit. If recovery is not possible, we will explain the cleanest path forward.
Will you judge the previous developer's work?
No. We focus on what exists today and what it will take to fix it. The goal is your launch, not blame.
How much will the rescue cost?
Most recoveries fall between $2,000 and $25,000 depending on what is broken. The free audit gives you an exact number.
Will I own the code and assets?
Yes. You retain full ownership of all source code, art, accounts, and store listings. We never lock clients in.
Can you finish the game and also help launch it?
Yes. We handle store submission for App Store, Google Play, Steam, and consoles, including builds, assets, and certification.
How fast can you start?
The audit usually takes 2 to 5 days. Once approved, recovery work can begin within a week.
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