Virtual Reality Subway Runner

About – Virtual Reality Subway Runner Game

VR Subway Run is a Virtual Reality game made for Oculus Quest .

Run, jump, dodge and slide your way through interactive obstacles in an all new stunning city .

Game Play

Watch out for the Police man, who will do anything to stop you from escape. Go for the high score and outlast your friends!

How long can you survive?!

Features

Take a look at the game features 

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Stunning HD Graphics

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Virtual Reality

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Oculus Quest

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Unity3d

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FinalIK

Contact us for Virtual Reality Game development

NipsApp specializes in tailored Augmented Reality & Virtual Reality games and solutions powered by Unity and Unreal Engine 4. We create immersive products for Gaming, Entertainment, and other industries, such as Training, Medical, and Automotive. 

We have had the opportunity of developing several virtual reality mobile games such as Titanic, Tomb Run, Amusement Park, Virtual Anatomy, Virtual Reality World Tour, Virtual Sky Wars and many more all of which are high-quality Virtual reality mobile games developed by us. Titanic, Amusement Park, Sky Wars, Virtual Reality Robbery, Tomb Run, Pac man and VR Subway Run provide the player with a truly thrilling and heart-racing experience, boasting top tier graphics combined with high-level clutch gameplay that is guaranteed to keep anyone on their toes. We have developed many games that satisfy the players craving to go out and explore. Built with stunning graphics and unique concepts, one can travel countries, explore the seas, go to space and even travel back in time all from the comfort of their home.

Participants both experience and influence the game environment through a variety of VR gaming devices and accessories, including VR headsets, sensor-equipped gloves, hand controllers, and more. You can check it here: VR gaming. Several online games like ludo blast, to be played with friends and family, other multiplayer games are released by our team. Please check below for more.

Technologies

These are the technologies that we used in this project